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    The #Infolit Die

    Zazani, Eleni and Mason, John (2014) The #Infolit Die. [Teaching Resource]

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    The Infolit Die represents a game-based interactive way to induct students ensuring that the content will not overwhelm them. It can be used as an ice-breaking orientation activity to deliver initial Induction to incoming students. students' and colleagues' feedback report the the game has been a very enjoyable icebreaker and induction tool. The die was presented in the London LibTeach Meet on Thursday 12th June 2014 at King's College London as part of the "Enhancing the student experience through interactivity and engagement" programme. ( Rational on the original idea can be found at


    Item Type: Teaching Resource
    Keyword(s) / Subject(s): Game-based learning, Orientation, Induction, Information Literacy, Motivation, Self-Determination Theory
    School: Library
    Depositing User: Eleni Zazani
    Date Deposited: 24 Apr 2015 08:12
    Last Modified: 26 Jul 2019 17:15


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