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    A psychological overview of Gaming Disorder

    Kuss, Daria J. and Pontes, Halley and Király, O. and Demetrovics, Z. (2018) A psychological overview of Gaming Disorder. In: Attrill-Smith, A. and Fullwood, C. and Keep, M. and Kuss, D.J. (eds.) The Oxford Handbook of Cyberpsychology. Oxford University Press, pp. 450-466. ISBN 9780198812746.

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    Over the last decade, the availability of different online games has increased rapidly, which coincides with the expeditious development of the gaming industry. Given that online games such as Massively Multiplayer Online Role-Playing Games (MMORPGs) appeal to a broad audience who will spend large amounts of time engaging with these games, it is unsurprising that small numbers of highly engaged gamers may develop problems as a consequence of their excessive gaming patterns, including gaming disorder (GD). A unified assessment approach to GD is needed as substantial differences related to classification within the context of assessment can further generate confusion and render inconclusive information on the prevalence rates, clinical course, treatment, and biomarkers implicated with GD. Several scholars have called for unification in the assessment of GD following the publication of the nine IGD criteria by the APA. This chapter addresses these issues.


    Item Type: Book Section
    Keyword(s) / Subject(s): video game, gaming disorder, gaming addiction, overview, appeal, assessment, psychometrics, tools, controversies, overpathologizing
    School: Birkbeck Faculties and Schools > Faculty of Science > School of Psychological Sciences
    Depositing User: Administrator
    Date Deposited: 26 Apr 2021 10:51
    Last Modified: 07 Aug 2023 16:13


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