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    Carter, S. and Smith, M. and Bali, S. and Sotiriadis, Stelios and Bessis, N. and Hill, R. (2012) The use of crowdsourcing to aid quest design in games. In: UNSPECIFIED (ed.) The Use of Crowdsourcing to Aid Quest Design in Games. IEEE, pp. 302-305. ISBN 9781467319867.

    This list was generated on Wed Jan 19 06:05:40 2022 GMT.