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Porayska-Pomsta, Kaska and Alcorn, A.M. and Avramides, K. and Beale, S. and Bernardini, S. and Foster, M.-E. and Frauenberger, C. and Pain, H. and Good, J. and Guldberg, K. and Kea-Bright, W. and Kossyvaki, L. and Lemon, O. and Mademtzi, M. and Menzies, R. and Rajendran, G. and Waller, A. and Wass, S. and Smith, Tim J. (2018) Blending human and artificial intelligence to support Autistic children’s social communication skills. ACM Transactions on Human-Computer Interaction 25 (6), pp. 1-35. ISSN 1073-0516.
Porayska-Pomsta, Kaska and Frauenberger, C. and Pain, H. and Rajendran, G. and Smith, Tim J. and Menzies, R. and Foster, M.E. and Alcorn, A. and Wass, Sam and Bernardini, S. and Avramides, K. and Keay-Bright, W. and Chen, J. and Waller, A. and Guldberg, K. and Good, J. and Lemon, O. (2012) Developing technology for autism: an interdisciplinary approach. Personal and Ubiquitous Computing 16 (2), pp. 117-127. ISSN 1617-4909.
Book Section
Porayska-Pomsta, Kaska and Anderson, K. and Bernardini, S. and Guldberg, K. and Smith, Tim J. and Kossivaki, L. and Hodgins, S. and Lowe, I. (2013) Building an intelligent, authorable serious game for autistic children and their carers. In: Reidsma, D. and Katayose, H. and Niholt, A. (eds.) Advances in Computer Entertainment. Lecture Notes In Computer Science 8253. New York, U.S.: Springer, pp. 456-475. ISBN 9783319031613.