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    Number of items: 4.

    Porayska-Pomsta, Kaska and Alcorn, A.M. and Avramides, K. and Beale, S. and Bernardini, S. and Foster, M.-E. and Frauenberger, C. and Pain, H. and Good, J. and Guldberg, K. and Kea-Bright, W. and Kossyvaki, L. and Lemon, O. and Mademtzi, M. and Menzies, R. and Rajendran, G. and Waller, A. and Wass, S. and Smith, Tim J. (2018) Blending human and artificial intelligence to support Autistic children’s social communication skills. ACM Transactions on Human-Computer Interaction 25 (6), pp. 1-35. ISSN 1073-0516.

    Porayska-Pomsta, Kaska and Frauenberger, C. and Pain, H. and Rajendran, G. and Smith, Tim J. and Menzies, R. and Foster, M.E. and Alcorn, A. and Wass, Sam and Bernardini, S. and Avramides, K. and Keay-Bright, W. and Chen, J. and Waller, A. and Guldberg, K. and Good, J. and Lemon, O. (2012) Developing technology for autism: an interdisciplinary approach. Personal and Ubiquitous Computing 16 (2), pp. 117-127. ISSN 1617-4909.

    Alcorn, A. and Pain, H. and Rajendran, G. and Smith, Tim J. and Lemon, O. and Porayska-Pomsta, Kaska and Foster, M.E. and Avramides, K. and Frauenberger, C. and Bernardini, S. (2011) Social communication between virtual characters and children with autism. In: Biswas, G. and Bull, S. and Kay, J. and Mitrovic, A. (eds.) Artificial Intelligence in Education. Lecture Notes in Computer Science 6738. Berlin, Germany: Springer, pp. 7-14. ISBN 9783642218682.

    Hammond, S. and Pain, H. and Smith, Tim J. (2007) Player agency in interactive narrative: audience, actor & author. In: AISB '07: Artificial and Ambient Intelligence, 2-4 Apr 2007, Newcastle, UK.

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